Rules
For general rules of the tournament please visit - https://hub.esportswales.org/rules
DOTA 2 SPECIFIC RULES
- Game Format: 5 v 5
- Determining a winner
- The first team to destroy the opponent’s Ancient.
- If “GG” is called by either team in All Chat, the countdown timer shall not be
canceled, and it will count as a concession to the other team. - In the case of a dispute, the referee shall decide
- .Tiebreakers
If several participants are tied by win-loss difference at the end of a group stage, their
ranking order will be decided as described below. Only the matches between the tied teams will
be taken into consideration.- Head-to-head result, if not applicable;
- Fastest Time;
- Coin-toss
- In the case of a three-way-tie or five-way-tie, after each resolved tie, the process is repeated for
the remaining tied participants. - In special cases, the Referee can rule in a different way to determine the order of an unsolved
tie (i.e. coin toss).
CONFIGURATION OF MATCHES
- Side Selection
- Selection priority is determined by the Lobby Setting - Automatic (Coin Toss)
- Settings for the Match
- Game Mode: Captain mode
- Server: Europe West.
- Selection Priority: Automatic (Coin Toss)
- Enable cheats: Disabled
- Fill empty slots with bots: Disabled
- All chat: Enabled (It can be used only in pause for information, chat wheels and
tipping).
- Version: Tournament
- Broadcasting & Observing: Enabled (Observers and broadcasters to manually
set 6 minutes in-game delay and 4 minutes delay on the streaming software).
- Spectator: Enabled (Only for broadcast & observer(s))