Rules

For general rules of the tournament please visit - https://hub.esportswales.org/rules


Welsh Masters 2023 are required to have 2/5 or 3/6 Welsh players. This requirement ensures that the national team is composed of Welsh players, and helps to promote the development of the esports scene in Wales.


CSGO Specific Rules 

Map pool
The competition will be played on the current competitive map pool (Valve Active Duty Map Group) which
consists of the following maps:
● Anubis (de_anubis)
● Inferno (de_inferno)
● Mirage (de_mirage)
● Nuke (de_nuke)
● Overpass (de_overpass)
● Ancient (de_ancient)
● Vertigo (de_vertigo) 

Best-of-one (Bo1) matches
The team to the left  of the fixture will be Team A. Team A starts the process and the
order of the ban/pick is as follows:
Team A Ban - Team B Ban – Team A Ban – Team B Ban – Team A Ban – Team B Ban – Team A Ban – Team B Ban – Decider Map played

Match settings
The following match settings will be used for tournament matches:
● Rounds: Best out of 30 (mp_maxrounds 30)
● Round time: 1 minute 55 seconds (mp_roundtime 1.92)
● Start money: $800 (mp_startmoney 800)
● Freeze time: 20 seconds (mp_freezetime 20)
● Buy time: 20 seconds (mp_buytime 20)
● Bomb timer: 40 seconds (mp_c4timer 40)
● Overtime rounds: Best out of 6 (mp_overtime_maxrounds 6)
● Overtime start money: $10,000 (mp_overtime_startmoney 10000)
● Round restart delay: 5 seconds (mp_round_restart_delay 5)
● Break during half time for Challenger level tournaments and above: 3 - 4 minutes
● Break during half time in overtimes: disabled
● Prohibited items: none (mp_items_prohibited "") 

Match server
Matches are played on servers provided by EsportsWales. Server locations are selected by the tournament
administration. Teams are required to check all necessary game aspects (including skins, bugs on load etc.) and
network components (latency and server variance) at least 15 minutes before scheduled match start. Failure to
do so, and to let the match start, will mean that both teams have accepted the state the map and server is in,
and the match might be continued under these conditions. 

Player settings
Configuration files
All configuration changes are allowed as long as they do not give an unfair advantage comparable to cheating.
A player or team may be penalised for disallowed settings in any config file, regardless of if it is in use, or even
stored in the game folder in question.
Participants are required to contact the tournament administration if they are unsure on the validity of a
command and its value.

Scripts
All scripts are illegal except for buy, toggle, demo, r_cleardecals and jumpthrow scripts. Participants may be
penalised for forbidden scripts in any config file, regardless of if it is in use, or even stored in the game folder in
question.

Graphics drivers
Any modification or changing of the game using external graphics solutions or other 3rd party programs are
strictly prohibited and may be punished as cheating.

Custom data
Players are not allowed to use any form of custom game files during their official matches. Weapon skins and
agent skins are allowed to be changed. 

Number of players
All matches have to start with five players per team (5vs5), no other combinations are allowed. If a participant
fails to show up with enough players, the match will be counted as a no-show.
If a player disconnects during an ongoing round, the current round will be finished. If the map is not over at that
point, the game should be paused until the player can return or be replaced by a substitute. If the original player
is unable to return and no replacement can be brought in, the team has the choice to forfeit the series or to
continue it with four players.